středa, 30. března 2011

RNR system

Still no luck with moving blog to my site (I didnt have time to actually finish the site). Although here are some news:
  • LibOcean site is in development (it will probably actually be finished sooner than my own site, as it is quite huge)
  • LibOcean v0.2 (planned) will have a demo, and a smaller application showing how to implement it (demo won't be with source, smaller application will)
  • RNR system - for creating and rendering vegetation - is being work-in-progress for some time and today itactually has first tree type implemented
RNR system is system for generating and rendering vegetation, right now it is rather small (first tree-type implemented today) and there are still not any GLSL shaders for rendering implemented. Anyway here is a shot with tree render:

Spruce, the first one implemented.

So as you can see, it doesn't look that bad. And whole rnr is taking care of LOD, so in the end you'll just render it whenever you will need (with lod activate for current render or not - because sometimes, f.e. when generating shadow maps, it can be very disturbing).

Okay, I hope I'll have anything new to bring here soon.

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